protected override void OnRender( Camera camera )
{
base.OnRender( camera );
if( EntitySystemWorld.Instance.IsEditor() &&
camera == RendererWorld.Instance.DefaultCamera && EditorLayer.Visible )
{
camera.DebugGeometry.Color = new ColorValue( 0, 0, 1 );
camera.DebugGeometry.AddBox( GetBox() );
}
}