GameEntities.Item.Server_SendPositionToAllClients C# (CSharp) Method

Server_SendPositionToAllClients() private method

private Server_SendPositionToAllClients ( ) : void
return void
        void Server_SendPositionToAllClients()
        {
            const float epsilon = .005f;

            bool updated = !Position.Equals( ref server_sentPositionToClients, epsilon );

            if( updated )
            {
                SendDataWriter writer = BeginNetworkMessage( typeof( Item ),
                    (ushort)NetworkMessages.PositionToClient );
                writer.Write( Position );
                EndNetworkMessage();

                server_sentPositionToClients = Position;
            }
        }