GameEntities.Firework.OnTick C# (CSharp) Method

OnTick() protected method

Overridden from Engine.EntitySystem.Entity.OnTick().
protected OnTick ( ) : void
return void
        protected override void OnTick()
        {
            base.OnTick();

            fireTimeRemaining -= TickDelta;

            if( fireTimeRemaining <= 0 )
            {
                fireTimeRemaining = .1f;
                Fire();
            }
        }