public Matrix4X4 Scale1(float value)
{
Elements[0] *= value;
Elements[1] *= value;
Elements[2] *= value;
Elements[3] *= value;
Elements[4] *= value;
Elements[5] *= value;
Elements[6] *= value;
Elements[7] *= value;
Elements[8] *= value;
Elements[9] *= value;
Elements[10] *= value;
Elements[11] *= value;
return this;
}