Fusion.Engine.Graphics.Camera.GetCameraPosition C# (CSharp) Method

GetCameraPosition() public method

Returns camera position as Vector3
public GetCameraPosition ( StereoEye stereoEye ) : System.Vector3
stereoEye StereoEye
return System.Vector3
		public Vector3 GetCameraPosition ( StereoEye stereoEye )
		{
			if (stereoEye==StereoEye.Mono)  return cameraMatrix .TranslationVector;
			if (stereoEye==StereoEye.Left)  return cameraMatrixL.TranslationVector;
			if (stereoEye==StereoEye.Right) return cameraMatrixR.TranslationVector;
			throw new ArgumentException("stereoEye");
		}