Fusion.Engine.Audio.SoundSystem.Update C# (CSharp) Method

Update() private method

Updates sound.
private Update ( GameTime gameTime ) : void
gameTime Fusion.Engine.Common.GameTime
return void
		internal void Update ( GameTime gameTime )
		{
			SoundWorld.Update( gameTime, OperationSetCounter );

			Device.CommitChanges( OperationSetCounter );
			Interlocked.Increment( ref operationSetCounter );
		}