Fun.FunapiTransport.TryToReconnect C# (CSharp) Method

TryToReconnect() private method

private TryToReconnect ( ) : bool
return bool
        private bool TryToReconnect()
        {
            ++reconnect_count_;
            if (reconnect_count_ > kMaxReconnectCount)
                return false;

            float delay_time = 0f;
            if (exponential_time_ < kMaxConnectingTime)
            {
                delay_time = exponential_time_;
                exponential_time_ *= 2f;
            }

            if (delay_time <= 0f)
                return false;

            DebugUtils.Log("Wait {0} seconds for reconnect to {1} transport.",
                           delay_time, str_protocol);

            timer_.AddTimer(kTryReconnectTimerId, delay_time,
                delegate (object param) {
                    DebugUtils.Log("'{0}' Try to reconnect to server.", str_protocol);
                    Start();
                }
            );

            return true;
        }