public void requestPayPrice(IClientAPI client, UUID objectID)
{
Scene scene = LocateSceneClientIn (client.AgentId);
if (scene == null)
return;
SceneObjectPart task = scene.GetSceneObjectPart (objectID);
if (task == null)
return;
SceneObjectGroup @group = task.ParentGroup;
SceneObjectPart root = @group.RootPart;
client.SendPayPrice (objectID, root.PayPrice);
}