private SpriteVertex ( |
||
vertex | ||
return | System |
internal SpriteVertex(SpriteVertex vertex)
{
Position = vertex.Position;
TextureCoordinate = vertex.TextureCoordinate;
Scale = vertex.Scale;
ScaleVelocity = vertex.ScaleVelocity;
Color = vertex.Color;
ColorRate = vertex.ColorRate;
}
}