private void startLoadingImages()
{
for (int i = 0; i < _images.Length; i++)
{
try
{
_images[i] = new ImageInfo(_task.ImagePathes[i]);
}
catch (ThreadAbortException)
{
Thread.ResetAbort();
return;
}
catch (Exception e)
{
throw e;
}
_loadingImagesStatus = (int)(((float)(i + 1) * 100) / _images.Length);
}
}