static public int GetMaterial(IntPtr l)
{
try {
FairyGUI.MaterialManager self = (FairyGUI.MaterialManager)checkSelf(l);
FairyGUI.NGraphics a1;
checkType(l, 2, out a1);
FairyGUI.UpdateContext a2;
checkType(l, 3, out a2);
var ret = self.GetMaterial(a1, a2);
pushValue(l, true);
pushValue(l, ret);
return(2);
}
catch (Exception e) {
return(error(l, e));
}
}