public void Execute()
{
if (Chunk != null)
{
lock (Chunk)
{
try
{
if (CausesChange)
Content.Get().Changes.ChunkChanged(Chunk);
Action();
}
catch (Exception)
{}
}
} else
{
try
{ Action(); }
catch (Exception)
{ }
}
if (Signal != null) Signal.Set();
}