private void LoadAudioSettings() {
SetSpeakerDevs(Properties.Settings.Default.SpeakerInDev, Properties.Settings.Default.SpeakerOutDev);
SetHeadsetDevs(Properties.Settings.Default.HeadsetInDev, Properties.Settings.Default.HeadsetOutDev);
if (!DND)
SetRingDev(Properties.Settings.Default.RingDev);
SetActiveHeadset(Properties.Settings.Default.HeadsetDevice);
}
private void SaveAudioSettings() {