protected override void Initialize()
{
base.Initialize();
_engine = new Engine(GraphicsDeviceService);
_engine.Content.RootDirectory = "Content";
map = new TileMap("");
// Frame
frame = new Frame(_engine);
frame.Width = 2000;
frame.Height = 720;
// Objects
Frog frog = new Frog(400, 200);
frog.Name = "frog";
frame.AddComponent(frog);
//_viewport = new EditorViewport(MainForm as Form1, map);
}