Drawing CreateVectorDrawing(DrawingGfx gfx)
{
var drawing = m_drawingResources[gfx.DrawingName].Clone();
drawing = TileSetLoaderHelpers.NormalizeDrawing(drawing, new Point(gfx.X, gfx.Y), new Size(gfx.W, gfx.H),
gfx.Rotate, !gfx.Opaque, gfx.Opacity);
RenderOptions.SetBitmapScalingMode(drawing, BitmapScalingMode.Fant);
drawing.Freeze();
return drawing;
}