Danmaku_no_Kyojin.Collisions.CollisionConvexPolygon.Overlap C# (CSharp) Method

Overlap() private method

private Overlap ( Vector2 p1, Vector2 p2 ) : bool
p1 Vector2
p2 Vector2
return bool
        private bool Overlap(Vector2 p1, Vector2 p2)
        {
            // P = (X, Y) with X = min and Y = max
            return (p1.Y > p2.X && p1.X < p2.Y) || (p2.Y > p1.X && p2.Y < p1.X);
        }