public VecPoint ( int _iX, int _iY, int _iZ, int _iPitch, int _iRoll ) : System | ||
_iX | int | X coordinate. |
_iY | int | Y coordinate. |
_iZ | int | Z coordinate. |
_iPitch | int | Pitch. |
_iRoll | int | Roll. |
return | System |
public VecPoint(int _iX, int _iY, int _iZ, int _iPitch, int _iRoll)
{
iX = _iX;
iY = _iY;
iZ = _iZ;
iPitch = _iPitch;
iRoll = _iRoll;
}