public override void RenderBefore(RenderContext context)
{
Rectangle drawRect = ClientRectangle;
if (_start)
drawRect.X -= 4;
drawRect.Width += 4;
context.Renderer.RenderGlyph.DrawRibbonGroupSeparator(_ribbon.RibbonShape,
context,
drawRect,
_ribbon.StateCommon.RibbonGeneral,
State);
}