ComponentAce.Compression.Libs.zlib.InfCodes.inflate_fast C# (CSharp) Method

inflate_fast() private method

private inflate_fast ( int bl, int bd, int tl, int tl_index, int td, int td_index, InfBlocks s, ZStream z ) : int
bl int
bd int
tl int
tl_index int
td int
td_index int
s InfBlocks
z ZStream
return int
        internal int inflate_fast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InfBlocks s, ZStream z)
        {
            int t; // temporary pointer
            int[] tp; // temporary pointer
            int tp_index; // temporary pointer
            int e; // extra bits or operation
            int b; // bit buffer
            int k; // bits in bit buffer
            int p; // input data pointer
            int n; // bytes available there
            int q; // output window write pointer
            int m; // bytes to end of window or read pointer
            int ml; // mask for literal/length tree
            int md; // mask for distance tree
            int c; // bytes to copy
            int d; // distance back to copy from
            int r; // copy source pointer

            // load input, output, bit values
            p = z.next_in_index; n = z.avail_in; b = s.bitb; k = s.bitk;
            q = s.write; m = q < s.read?s.read - q - 1:s.end - q;

            // initialize masks
            ml = inflate_mask[bl];
            md = inflate_mask[bd];

            // do until not enough input or output space for fast loop
            do
            {
                // assume called with m >= 258 && n >= 10
                // get literal/length code
                while (k < (20))
                {
                    // max bits for literal/length code
                    n--;
                    b |= (z.next_in[p++] & 0xff) << k; k += 8;
                }

                t = b & ml;
                tp = tl;
                tp_index = tl_index;
                if ((e = tp[(tp_index + t) * 3]) == 0)
                {
                    b >>= (tp[(tp_index + t) * 3 + 1]); k -= (tp[(tp_index + t) * 3 + 1]);

                    s.window[q++] = (byte) tp[(tp_index + t) * 3 + 2];
                    m--;
                    continue;
                }
                do
                {

                    b >>= (tp[(tp_index + t) * 3 + 1]); k -= (tp[(tp_index + t) * 3 + 1]);

                    if ((e & 16) != 0)
                    {
                        e &= 15;
                        c = tp[(tp_index + t) * 3 + 2] + ((int) b & inflate_mask[e]);

                        b >>= e; k -= e;

                        // decode distance base of block to copy
                        while (k < (15))
                        {
                            // max bits for distance code
                            n--;
                            b |= (z.next_in[p++] & 0xff) << k; k += 8;
                        }

                        t = b & md;
                        tp = td;
                        tp_index = td_index;
                        e = tp[(tp_index + t) * 3];

                        do
                        {

                            b >>= (tp[(tp_index + t) * 3 + 1]); k -= (tp[(tp_index + t) * 3 + 1]);

                            if ((e & 16) != 0)
                            {
                                // get extra bits to add to distance base
                                e &= 15;
                                while (k < (e))
                                {
                                    // get extra bits (up to 13)
                                    n--;
                                    b |= (z.next_in[p++] & 0xff) << k; k += 8;
                                }

                                d = tp[(tp_index + t) * 3 + 2] + (b & inflate_mask[e]);

                                b >>= (e); k -= (e);

                                // do the copy
                                m -= c;
                                if (q >= d)
                                {
                                    // offset before dest
                                    //  just copy
                                    r = q - d;
                                    if (q - r > 0 && 2 > (q - r))
                                    {
                                        s.window[q++] = s.window[r++]; c--; // minimum count is three,
                                        s.window[q++] = s.window[r++]; c--; // so unroll loop a little
                                    }
                                    else
                                    {
                                        Buffer.BlockCopy(s.window, r, s.window, q, 2);
                                        q += 2; r += 2; c -= 2;
                                    }
                                }
                                else
                                {
                                    // else offset after destination
                                    r = q - d;
                                    do
                                    {
                                        r += s.end; // force pointer in window
                                    }
                                    while (r < 0); // covers invalid distances
                                    e = s.end - r;
                                    if (c > e)
                                    {
                                        // if source crosses,
                                        c -= e; // wrapped copy
                                        if (q - r > 0 && e > (q - r))
                                        {
                                            do
                                            {
                                                s.window[q++] = s.window[r++];
                                            }
                                            while (--e != 0);
                                        }
                                        else
                                        {
                                            Buffer.BlockCopy(s.window, r, s.window, q, e);
                                            q += e; r += e; e = 0;
                                        }
                                        r = 0; // copy rest from start of window
                                    }
                                }

                                // copy all or what's left
                                if (q - r > 0 && c > (q - r))
                                {
                                    do
                                    {
                                        s.window[q++] = s.window[r++];
                                    }
                                    while (--c != 0);
                                }
                                else
                                {
                                    Buffer.BlockCopy(s.window, r, s.window, q, c);
                                    q += c; r += c; c = 0;
                                }
                                break;
                            }
                            else if ((e & 64) == 0)
                            {
                                t += tp[(tp_index + t) * 3 + 2];
                                t += (b & inflate_mask[e]);
                                e = tp[(tp_index + t) * 3];
                            }
                            else
                            {
                                z.msg = "invalid distance code";

                                c = z.avail_in - n; c = (k >> 3) < c?k >> 3:c; n += c; p -= c; k -= (c << 3);

                                s.bitb = b; s.bitk = k;
                                z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p;
                                s.write = q;

                                return Z_DATA_ERROR;
                            }
                        }
                        while (true);
                        break;
                    }

                    if ((e & 64) == 0)
                    {
                        t += tp[(tp_index + t) * 3 + 2];
                        t += (b & inflate_mask[e]);
                        if ((e = tp[(tp_index + t) * 3]) == 0)
                        {

                            b >>= (tp[(tp_index + t) * 3 + 1]); k -= (tp[(tp_index + t) * 3 + 1]);

                            s.window[q++] = (byte) tp[(tp_index + t) * 3 + 2];
                            m--;
                            break;
                        }
                    }
                    else if ((e & 32) != 0)
                    {

                        c = z.avail_in - n; c = (k >> 3) < c?k >> 3:c; n += c; p -= c; k -= (c << 3);

                        s.bitb = b; s.bitk = k;
                        z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p;
                        s.write = q;

                        return Z_STREAM_END;
                    }
                    else
                    {
                        z.msg = "invalid literal/length code";

                        c = z.avail_in - n; c = (k >> 3) < c?k >> 3:c; n += c; p -= c; k -= (c << 3);

                        s.bitb = b; s.bitk = k;
                        z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p;
                        s.write = q;

                        return Z_DATA_ERROR;
                    }
                }
                while (true);
            }
            while (m >= 258 && n >= 10);

            // not enough input or output--restore pointers and return
            c = z.avail_in - n; c = (k >> 3) < c?k >> 3:c; n += c; p -= c; k -= (c << 3);

            s.bitb = b; s.bitk = k;
            z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p;
            s.write = q;

            return Z_OK;
        }