public override string UnitName(Units unit)
{
switch (unit)
{
case Units.Distance: return "ft";
case Units.SmallDistance: return "in";
case Units.Force: return "Kip";
case Units.Area: return "in2";
case Units.AreaBig: return "ft2";
case Units.Stress: return "Kip/in2";
case Units.Density: return "Kip/ft3";
case Units.Temperature: return "°F";
case Units.TemperatureGradient: return "°F/in";
case Units.SpringTranslation: return "Kip/in";
case Units.SpringRotation: return "Kip*ft/deg";
case Units.Load0D: return "Kip";
case Units.Load1D: return "Kip/ft";
case Units.Load2D: return "Kip/ft2";
case Units.Moment: return "Kip*in";
case Units.AreaInertia: return "in4";
case Units.Warping: return "in6";
case Units.SmallVolume: return "in3";
case Units.ShearModulus: return "1/in2";
case Units.ThermalCoefficient: return "1/F";
case Units.Angle: return "Deg";
case Units.Mass: return "Lb";
case Units.Mass2D: return "Lb/ft2";
case Units.Velocity: return "in/s";
case Units.Acceleration: return "in/s2";
case Units.Time: return "s";
case Units.MassInertia: return "Kip*in*s2";
case Units.ParTranslation: return "Kip*s2";
case Units.ForceMoment: return "Kip*in";
case Units.NoUnit: return "";
case Units.Frequency: return "1/s";
case Units.CircFreq: return "rad/s";
case Units.CircFreq2: return "rad2/s2";
default: return "";
}
}