public Player ( string type, Image img, Image img_lh, Image img_rh, Image img_left, Image img_left_lh, Image img_left_rh, Image img_right, Image img_right_lh, Image img_right_rh, Image im_idle_1, Image im_idle_2, Image im_idle_3 ) : System | ||
type | string | |
img | Image | |
img_lh | Image | |
img_rh | Image | |
img_left | Image | |
img_left_lh | Image | |
img_left_rh | Image | |
img_right | Image | |
img_right_lh | Image | |
img_right_rh | Image | |
im_idle_1 | Image | |
im_idle_2 | Image | |
im_idle_3 | Image | |
return | System |
public Player(string type,Image img, Image img_lh, Image img_rh,Image img_left, Image img_left_lh, Image img_left_rh,Image img_right, Image img_right_lh,Image img_right_rh,Image im_idle_1,Image im_idle_2,Image im_idle_3)
{
player=new Image[12]{img,img_lh,img_rh,img_left,img_left_lh,img_left_rh,img_right,img_right_lh,img_right_rh,im_idle_1,im_idle_2,im_idle_3};
life = 100;
isalive = true;
state = 0;
this.type = type;
Big_used = false;
}