CameraBuddy.Spectate.Situation.Minions.Enemy.GetNearbyMinions C# (CSharp) Method

GetNearbyMinions() public static method

When range is -1, it will use the players auto attack range + minion bounding radius
public static GetNearbyMinions ( float range = -1 ) : List
range float
return List
            public static List<Obj_AI_Minion> GetNearbyMinions(float range = -1)
            {
                if (range == -1) range = Player.AttackRange;
                return AllMinions.Where(x => x.Position.IsInRange(Player.Posistion, range + x.BoundingRadius)).ToList();
            }
        }
Minions.Enemy