CameraBuddy.Spectate.Situation.Heros.Enemy.InPlayerRegionOrDistance C# (CSharp) Method

InPlayerRegionOrDistance() public static method

public static InPlayerRegionOrDistance ( float distance = -1 ) : SmartList
distance float
return SmartList
            public static SmartList<AIHeroClient> InPlayerRegionOrDistance(float distance = -1)
            {
                if (distance < 0) distance = Player.ExtraSafeDistance;

                return InRegionOrDistance(Player.RegionIn, Player.Posistion, distance);
            }