CSharpGL.Demos.Form03OrderDependentTransparency.InitializeComponent C# (CSharp) Method

InitializeComponent() private method

Required method for Designer support - do not modify the contents of this method with the code editor.
private InitializeComponent ( ) : void
return void
        private void InitializeComponent()
        {
            this.glCanvas1 = new CSharpGL.GLCanvas();
            ((System.ComponentModel.ISupportInitialize)(this.glCanvas1)).BeginInit();
            this.SuspendLayout();
            // 
            // glCanvas1
            // 
            this.glCanvas1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
            | System.Windows.Forms.AnchorStyles.Left)
            | System.Windows.Forms.AnchorStyles.Right)));
            this.glCanvas1.Location = new System.Drawing.Point(10, 10);
            this.glCanvas1.Name = "glCanvas1";
            this.glCanvas1.RenderTrigger = CSharpGL.RenderTrigger.TimerBased;
            this.glCanvas1.Size = new System.Drawing.Size(568, 418);
            this.glCanvas1.TabIndex = 0;
            // 
            // Form03OrderDependentTransparency
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(587, 438);
            this.Controls.Add(this.glCanvas1);
            this.Margin = new System.Windows.Forms.Padding(2, 2, 2, 2);
            this.Name = "Form03OrderDependentTransparency";
            this.Text = "Form03OrderDependentTransparency";
            this.Load += new System.EventHandler(this.Form_Load);
            ((System.ComponentModel.ISupportInitialize)(this.glCanvas1)).EndInit();
            this.ResumeLayout(false);

        }