CEngineSharp_Server.World.Entities.Player.SendVitals C# (CSharp) Method

SendVitals() public method

public SendVitals ( ) : void
return void
        public void SendVitals()
        {
            Packet packet = new Packet(PacketType.UpdatePlayerStatsPacket);
            packet.Message.Write(this.GetStat(Stats.Health));
            packet.Message.Write(0);
            this.Connection.SendMessage(packet.Message, NetDeliveryMethod.ReliableOrdered, (int)ChannelTypes.WORLD);
        }