public MonkeyTestAttribute()
{
switch (DangerLevel)
{
case DangerLevel.LOW:
_danger = 0.2;
break;
case DangerLevel.MEDIUM:
_danger = 0.5;
break;
case DangerLevel.HIGH:
_danger = 0.8;
break;
case DangerLevel.MONKEY_BUSINESS:
_danger = 1.0;
break;
default:
_danger = 0.5;
break;
}
}