BulletCSharp.btConeShape.calculateLocalInertia C# (CSharp) Method

calculateLocalInertia() public method

public calculateLocalInertia ( float mass, SWIGTYPE_p_btVector3 inertia ) : void
mass float
inertia SWIGTYPE_p_btVector3
return void
        public virtual void calculateLocalInertia(float mass, SWIGTYPE_p_btVector3 inertia)
        {
            BulletCollisionPINVOKE.btConeShape_calculateLocalInertia(swigCPtr, mass, SWIGTYPE_p_btVector3.getCPtr(inertia));
            if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
        }