Box2D.Dynamics.Joints.DistanceJoint.GetReactionTorque C# (CSharp) Method

GetReactionTorque() public method

Get the reaction torque given the inverse time step. Unit is N*m. This is always zero for a distance joint.
public GetReactionTorque ( float inv_dt ) : float
inv_dt float
return float
        public override float GetReactionTorque(float inv_dt)
        {
            return 0.0f;
        }