public GMBlackHeart()
{
Name = "Black Heart Bay";
LoadingMatchPath = "./images/loading_blackheart.png";
LaneRule = new[] {2, 2, 1};
NavigationFactor = 15;
MinimapRectangle = new Rectangle(740, 560, 300, 200);
MapChallengeCheck = GameModes.EmptyComposite;
MapChallengeBehavior = GameModes.EmptyComposite;
LeftBasePoint = new Point(784, 660);
RightBasePoint = new Point(976, 661);
LeftFountain = new Point(772, 648);
RightFountain = new Point(989, 647); //989, 647
TopLane = new[]
{
new Point(787, 633), new Point(787, 633), new Point(837, 584),
new Point(881, 579),
new Point(925, 585), new Point(948, 598), new Point(974, 637)
};
MidLane = TopLane;
BotLane = TopLane;
/*MidLane = new[]
{
new Point(1608, 931), new Point(1645, 876), new Point(1696, 873), new Point(1729, 870),
new Point(1785, 925)
};
BotLane = new[]
{
new Point(1570, 978), new Point(1656, 1004), new Point(1694, 999), new Point(1737, 1004),
new Point(1822, 975)
};*/
}