public GetShipSelection ( ArtemisComm shipList ) : void | ||
shipList | ArtemisComm | |
return | void |
public void GetShipSelection(ArtemisComm.PlayerShip[] shipList)
{
SetVisible(false, true, false, false, false);
Collection<PlayerShip> shps = new Collection<PlayerShip>(shipList);
if (this.InvokeRequired)
{
this.BeginInvoke(new Action<Collection<PlayerShip>>(PromptShips), shps);
}
else
{
PromptShips(shps);
}
}
public event EventHandler ShipSelected;