private void gameButton()
{
button = new Button();
button.Text = "begin";
button.Height = this.size;
button.Width = LABELWIDTH;
button.TextAlign = ContentAlignment.MiddleCenter;
button.Font = new Font("Arial", 12);
button.BackColor = Color.Transparent;
button.Location = new Point(this.platAlly.Location.X + this.platAlly.Size.Width + 20, this.platAlly.Location.Y + LABELWIDTH);
button.Click += button_Click;
this.Controls.Add(button);
Button btnRestart = new Button();
btnRestart.Text = "RESTART";
btnRestart.Height = this.size;
btnRestart.Width = this.size * 3;
btnRestart.Font = new Font("Arial", 12);
btnRestart.Location = new Point(size * 27, this.Width / 2);
btnRestart.SendToBack();
this.Controls.Add(btnRestart);
btnRestart.Click += btnRestart_Click;
button = new Button();
button.Text = "Join game";
button.Height = this.size;
button.Width = LABELWIDTH;
button.TextAlign = ContentAlignment.MiddleCenter;
button.Font = new Font("Arial", 12);
button.BackColor = Color.Transparent;
button.Location = new Point(this.platAlly.Location.X + this.platAlly.Size.Width + 20, this.platAlly.Location.Y + LABELWIDTH + 50);
button.Click += button_Click;
this.Controls.Add(button);
button = new Button();
button.Text = "Create game";
button.Height = this.size;
button.Width = LABELWIDTH;
button.TextAlign = ContentAlignment.MiddleCenter;
button.Font = new Font("Arial", 12);
button.BackColor = Color.Transparent;
button.Location = new Point(this.platAlly.Location.X + this.platAlly.Size.Width + 20, this.platAlly.Location.Y + LABELWIDTH + 100);
button.Click += create_game;
this.Controls.Add(button);
}