Ballz.GameSession.World.Terrain.ExtractOutline C# (CSharp) Method

ExtractOutline() private method

private ExtractOutline ( System.Edge edge ) : void
edge System.Edge
return void
        private void ExtractOutline(Edge edge)
        {
            var o1 = ExtractOutlineInternal(edge);
            if (o1 == null)
                return; // no outline at all

            // check non-closed case
            if (edge.B0 != null || edge.B1 != null)
            {
                var o2 = ExtractOutlineInternal(edge);
                o1.Reverse();
                o1.AddRange(o2);
            }


            //int countbefore = o1.Count;
            if(decimateOutlines)
                DecimateOutline(o1);

            //Console.WriteLine("Removed " + (float)(countbefore - o1.Count) / (float)(countbefore) * 100.0f + " %");

            WorkingShape.Outlines.Add(o1);
        }