Ballz.GameSession.World.Shot.Shot C# (CSharp) Method

Shot() public method

public Shot ( ) : System
return System
        public Shot()
        {
            // The extents of the projectile
            Radius = 0.1f;
            IsStatic = false;

            if (ExplosionDelay < 0)
            {
                // Explosion countdown starts on release
                explosionCountdown = Math.Abs(ExplosionDelay);
            }
        }