BEPUphysics.Vehicle.WheelDrivingMotor.WheelDrivingMotor C# (CSharp) Method

WheelDrivingMotor() static private method

static private WheelDrivingMotor ( ) : BEPUphysics.Constraints
return BEPUphysics.Constraints
        static WheelDrivingMotor()
        {
            DefaultGripFrictionBlender = BlendFriction;
        }

Same methods

WheelDrivingMotor::WheelDrivingMotor ( Wheel wheel ) : BEPUphysics.Constraints
WheelDrivingMotor::WheelDrivingMotor ( float gripFriction, float maximumForwardForce, float maximumBackwardForce ) : BEPUphysics.Constraints