public InterpolatedStatesAccessor ( BEPUphysics.EntityStateManagement.EntityBufferedStates bufferedStates ) : Microsoft.Xna.Framework | ||
bufferedStates | BEPUphysics.EntityStateManagement.EntityBufferedStates | Owning entry. |
return | Microsoft.Xna.Framework |
public InterpolatedStatesAccessor(EntityBufferedStates bufferedStates)
{
this.bufferedStates = bufferedStates;
}