BDB.ModuleBdbDecouplerAnimation.FixedUpdate C# (CSharp) Method

FixedUpdate() public method

public FixedUpdate ( ) : void
return void
        public void FixedUpdate()
        {
            foreach (var anim in animationStates)
            {
                if (anim.normalizedTime >= 1)
                {
                    anim.speed = 0;
                    anim.normalizedTime = 1;
                }

                if (HighLogic.LoadedSceneIsFlight && !decoupled && decoupler != null && decoupler.isDecoupled)
                {
                    decoupled = true;
                    PlayAnimation(1);
                }

                if (anim.normalizedTime < 0)
                {
                    anim.speed = 0;
                    anim.normalizedTime = 0;
                }
                animPosition = anim.normalizedTime;
                animSpeed = anim.speed;
            }

            if (HighLogic.LoadedSceneIsFlight && animPosition >= waitForAnimation && animSpeed > 0)
            {
                if (decoupler != null && !decoupler.isDecoupled)
                {
                    decoupler.Decouple();
                }
                decoupled = true;
                if (payloadDecoupler != null)
                    payloadDecoupler.isEnabled = true;
            }

            if (playing && animSpeed == 0f)
            {
                playing = false;
                OnStop.Fire(animPosition);
            }
        }