void addSpriteFrames(NSDictionary dictionary, Sprite[] sprites){
Dictionary<string ,Sprite> spritesDict = new Dictionary<string, Sprite> ();
for(int i=0; i<sprites.Length; i++){
Sprite s = sprites[i];
spritesDict.Add(s.name, s);
}
NSDictionary metadataDict = dictionary.objectForKey<NSDictionary>("metadata");
NSDictionary framesDict = dictionary.objectForKey<NSDictionary>("frames");
int format = 0;
// get the format
if (metadataDict != null) {
format = metadataDict.objectForKey<int> ("format");
}
// SpriteFrame info
// Rect rect = new Rect();
bool isRotated = false;
Vector2 frameOffset = Vector2.zero;
Vector2 originalSize = Vector2.zero;
// add real frames
var enumerator = framesDict.GetEnumerator();
while (enumerator.MoveNext()) {
KeyValuePair<object, object> frameDictKeyValue = enumerator.Current;
string frameDictKey = (string)frameDictKeyValue.Key;
NSDictionary frameDict = (NSDictionary)frameDictKeyValue.Value;
CCSpriteFrame spriteFrame=null;
if(format == 0) {
// float x = frameDict.objectForKey<float>("x");
// float y = frameDict.objectForKey<float>("y");
// float w = frameDict.objectForKey<float>("width");
// float h = frameDict.objectForKey<float>("height");
float ox = frameDict.objectForKey<float>("offsetX");
float oy = frameDict.objectForKey<float>("offsetY");
int ow = frameDict.objectForKey<int>("originalWidth");
int oh = frameDict.objectForKey<int>("originalHeight");
// check ow/oh
if(ow==0 || oh==0)
CCDebug.Warning("cocos2d: WARNING: originalWidth/Height not found on the CCSpriteFrame. AnchorPoint won't work as expected. Regenerate the .plist");
// abs ow/oh
ow = Math.Abs(ow);
oh = Math.Abs(oh);
// set frame info
// rect = new Rect(x, y, w, h);
isRotated = false;
frameOffset = new Vector2(ox, oy);
originalSize = new Vector2(ow, oh);
// if(isRotated)
// rect.size = new Vector2(rect.size.y, rect.size.x);
} else if(format == 1 || format == 2) {
// Rect frame = ccUtils.RectFromString(frameDict.objectForKey<string>("frame"));
bool rotated = false;
// rotation
if(format == 2)
rotated = frameDict.objectForKey<bool>("rotated");
Vector2 offset = ccUtils.PointFromString(frameDict.objectForKey<string>("offset"));
Vector2 sourceSize = ccUtils.PointFromString(frameDict.objectForKey<string>("sourceSize"));
// set frame info
// rect = frame;
isRotated = rotated;
frameOffset = offset;
originalSize = sourceSize;
} else if(format == 3) {
// get values
// Vector2 spriteSize = ccUtils.PointFromString(frameDict.objectForKey<string>("spriteSize"));
Vector2 spriteOffset = ccUtils.PointFromString(frameDict.objectForKey<string>("spriteOffset"));
Vector2 spriteSourceSize = ccUtils.PointFromString(frameDict.objectForKey<string>("spriteSourceSize"));
// Rect textureRect = ccUtils.RectFromString(frameDict.objectForKey<string>("textureRect"));
bool textureRotated = frameDict.objectForKey<bool>("textureRotated");
// get aliases
NSArray aliases = frameDict.objectForKey<NSArray>("aliases");
var aliasesEnumerator = aliases.GetEnumerator();
while (aliasesEnumerator.MoveNext()) {
string alias = (string)aliasesEnumerator.Current;
if( _spriteFramesAliases.ContainsKey(alias) )
CCDebug.Warning("cocos2d: WARNING: an alias with name {0} already exists",alias);
_spriteFramesAliases[alias] = frameDictKey;
}
// set frame info
// rect = new Rect(textureRect.position.x, textureRect.position.y, spriteSize.x, spriteSize.y);
isRotated = textureRotated;
frameOffset = spriteOffset;
originalSize = spriteSourceSize;
}
Sprite spt;
if(!spritesDict.TryGetValue(frameDictKey, out spt)){
CCDebug.Warning("cocos2d: WARNING: a sprite frame with name {0} not found", frameDictKey);
continue;
}
// add sprite frame
spriteFrame = new CCSpriteFrame(spt, originalSize, frameOffset, isRotated);
_spriteFrames.Add(frameDictKey, spriteFrame);
}
}