BBGamelib.CCSpriteFrame.init C# (CSharp) Method

init() private method

private init ( Sprite spt, Vector2 originalSize, Vector2 offset, bool isRoated ) : void
spt UnityEngine.Sprite
originalSize Vector2
offset Vector2
isRoated bool
return void
		void init(Sprite spt, Vector2 originalSize, Vector2 offset, bool isRoated){
			_sprite = spt;
			_originalSize = originalSize;
			_offset = offset;
			_rotated = isRoated;
		}

Same methods

CCSpriteFrame::init ( Sprite spt ) : void