public MousePressed ( SharpInputSystem evt, SharpInputSystem id ) : bool | ||
evt | SharpInputSystem | MouseEventArgs |
id | SharpInputSystem | MouseButtonID |
return | bool |
public override bool MousePressed( SharpInputSystem.MouseEventArgs evt, SharpInputSystem.MouseButtonID id )
{
if ( initialized )
{
_MouseSelector.MousePressed( evt, id );
}
return base.MousePressed( evt, id );
}