Axiom.RenderSystems.OpenGL.ATI.PixelShader.SetOpParam C# (CSharp) Method

SetOpParam() private method

private SetOpParam ( Axiom.RenderSystems.OpenGL.ATI.SymbolDef symboldef ) : bool
symboldef Axiom.RenderSystems.OpenGL.ATI.SymbolDef
return bool
		bool SetOpParam( SymbolDef symboldef )
		{
			bool success = true;

			if ( argCnt < MAXOPPARRAMS )
			{
				if ( opParams[ argCnt ].Filled )
				{
					argCnt++;
				}
			}

			if ( argCnt < MAXOPPARRAMS )
			{
				opParams[ argCnt ].Filled = true;
				opParams[ argCnt ].Arg = symboldef.pass2Data;
			}
			else
			{
				success = false;
			}

			return success;
		}