private UnifiedHighLevelGpuProgram ( |
||
creator | ||
name | string | |
handle | System.UInt64 | |
group | string | |
return | System |
internal UnifiedHighLevelGpuProgram( ResourceManager creator, string name, ResourceHandle handle, string group )
: this( creator, name, handle, group, false, null )
{
}
UnifiedHighLevelGpuProgram::UnifiedHighLevelGpuProgram ( |