public CopyContentsToMemory ( |
||
dst | ||
buffer | ||
return | void |
public override void CopyContentsToMemory( PixelBox dst, RenderTarget.FrameBuffer buffer )
{
if ( buffer == FrameBuffer.Auto )
buffer = FrameBuffer.Front;
if ( buffer != FrameBuffer.Front )
{
throw new Exception( "Invalid buffer." );
}
pixelBuffer.BlitToMemory( dst );
}