public SetNamedConstants ( GpuNamedConstants constantDefs ) : void | ||
constantDefs | GpuNamedConstants | |
return | void |
public void SetNamedConstants(GpuNamedConstants constantDefs)
{
//throw new NotImplementedException();
}
protected override void PopulateParameterNames( GpuProgramParameters parms ) { // getConstantDefinitions() not needed in Axiom as the getter already does this implicitly parms.SetNamedConstants(ConstantDefinitions); // Don't set logical / physical maps here, as we can't access parameters by logical index in GLHL. }