public string ChatSessionRequest(IScene scene, string request, string path, string param, UUID agentID) { IScenePresence avatar = scene.GetScenePresence(agentID); string avatarName = avatar.Name; m_log.DebugFormat("[MurmurVoice] Chat Session: avatar \"{0}\": request: {1}, path: {2}, param: {3}", avatarName, request, path, param); return "<llsd>true</llsd>"; }