public void AddMember(Creature creature)
{
this.AddMemberSilent(creature);
Send.PartyJoinUpdateMembers(creature);
// Inform about party quest if set
var quest = this.Quest;
if (quest != null)
{
creature.Quests.AddSilent(quest);
Send.NewQuest(creature, quest);
}
if (this.IsOpen)
Send.PartyMemberWantedRefresh(this);
}