public static Polar ( double angle, Vector2 origin, bool degrees = true ) : Vector2 | ||
angle | double | |
origin | Vector2 | |
degrees | bool | |
return | Vector2 |
public static Vector2 Polar(double angle, Vector2 origin, bool degrees = true)
{
if (degrees)
angle *= System.Math.PI / 180f;
return new Vector2((float)System.Math.Cos(angle) + origin.X, (float)System.Math.Sin(angle) + origin.Y);
}
VectorUtils::Polar ( double angle, bool degrees = true ) : Vector2 |