public void SendWinnerSelected(Entities.Game game, Entities.GameRound round, Boolean sendToSpectators)
{
Entities.Filters.ActiveConnection.SelectAll filter = new Entities.Filters.ActiveConnection.SelectAll();
filter.GroupName = String.Format("Game_{0}", game.GameID);
List<Entities.ActiveConnection> connections = _selectActiveConnection.Execute(filter);
SendWinnerSelected(game, round, connections.Where(x => x.ConnectionType == Entities.Enums.ConnectionType.GamePlayer), game.Players);
if(sendToSpectators)
{
SendWinnerSelected(game, round, connections.Where(x => x.ConnectionType == Entities.Enums.ConnectionType.GameSpectator), game.Spectators);
}
}