public static IEnumerable<Hero> GetFullyCloneList(Hero me)
{
if (!Utils.SleepCheck("Tempest.refresh.fully")) return _clonesF;
_clonesF = ObjectManager.GetEntities<Hero>()
.Where(
x =>
!Equals(x, me) && x.IsControllable && x.Team == me.Team).ToList();
if (_clonesF.Any())
Utils.Sleep(100, "Tempest.refresh.fully");
return _clonesF;
}