public override void Enter()
{
Log.Info("ENTER "+gameObject.name);
AudioManager.Instance.MuteMusic = true;
//TODO: add startScreenName
//ui.AddScreenFromFile(configResources+"/Settings");
//switch to start screen
ui.InitUI(gameObject);
ui.UIParent.transform.parent = gameObject.transform;
ui.ActivateScreen(startScreenName);
GameManager.Instance.RegisterEventHandler(
"CONFIG", ProcessConfigEvent, gameObject);
}