Appspotdemo.Mono.Droid.VideoStreamsView.texImage2D C# (CSharp) Method

texImage2D() private method

private texImage2D ( VideoRenderer frame, int textures ) : void
frame VideoRenderer
textures int
return void
        private void texImage2D(VideoRenderer.I420Frame frame, int[] textures)
        {
            for (int i = 0; i < 3; ++i)
            {
                ByteBuffer plane = frame.YuvPlanes[i];
                GLES20.GlActiveTexture(GLES20.GlTexture0 + i);
                GLES20.GlBindTexture(GLES20.GlTexture2d, textures[i]);
                int w = i == 0 ? frame.Width : frame.Width / 2;
                int h = i == 0 ? frame.Height : frame.Height / 2;
                abortUnless(w == frame.YuvStrides[i], frame.YuvStrides[i] + "!=" + w);
                GLES20.GlTexImage2D(GLES20.GlTexture2d, 0, GLES20.GlLuminance, w, h, 0, GLES20.GlLuminance, GLES20.GlUnsignedByte, plane);
            }
            checkNoGLES2Error();
        }